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About me

I am a passionate producer and game designer recently granted several awards and nominations in the gaming industry. My best quality would be creating a safe, proactive and enjoyable work environment. At the end of the day, a happy team is a productive team.

 

"Passion and hard work will always be the strongest driving force in this industry. Being nice and welcoming is the third!!"

MY PROJECTS

01

GHUNTER

GHUNTER is a third person, twin stick shooter where you play as GHUNTER, a gnome chef in charged of a tavern that must provide with delicious dishes by heading out to the adventure and cooking fantastic creatures alive!

Task Overview

  • Designed most of the game mechanics. From the enemies, characters abilities, level design, narrative, UI and more.

  • Managed Steam page and most of the documentation of the game.

  • Managed a team of 36 people for almost a year of development. 

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Smaller projects

These are some of my other projects I've contributed on or solo developped.

"Interested in collaborating? Feel free to reach out—I’d love to hear from you!" :D

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