
About me
I am a passionate producer and game designer recently granted several awards and nominations in the gaming industry. My best quality would be creating a safe, proactive and enjoyable work environment. At the end of the day, a happy team is a productive team.
"Passion and hard work will always be the strongest driving force in this industry. Being nice and welcoming is the third!!"
MY PROJECTS
01
GHUNTER
GHUNTER is a third person, twin stick shooter where you play as GHUNTER, a gnome chef in charged of a tavern that must provide with delicious dishes by heading out to the adventure and cooking fantastic creatures alive!
Task Overview
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Designed most of the game mechanics. From the enemies, characters abilities, level design, narrative, UI and more.
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Managed Steam page and most of the documentation of the game.
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Managed a team of 36 people for almost a year of development.

Smaller projects
These are some of my other projects I've contributed on or solo developped.